000 | 00905nam a2200313Ia 4500 | ||
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001 | mosti000013268 | ||
003 | MY-WpKST | ||
005 | 20220112142516.0 | ||
007 | OC | ||
008 | 131204s2013####nyuagr#001#0#eng#d | ||
020 | _a9780730307648 | ||
040 | _cMOSTI | ||
090 |
_a650.1 _bFOX |
||
100 | _aFox, Jason, | ||
245 | 1 | 4 |
_aThe game changer: how to use the science of motivation with the power of game design to shift behavior, shape culture and make clever happen/ _cDr. Jason Fox |
260 |
_aAustralia: _bJohn Wiley & Sons |
||
300 |
_axxv, 197p.: _bill. _c23cm |
||
500 | _aIncludes index | ||
650 | _aMotivation (Psychology) | ||
650 | _aManagement | ||
650 | _aGames | ||
650 | _aLeadership | ||
650 | _aEmployee motivation | ||
650 | _acreative ability in business | ||
650 | _acreative thinking | ||
650 | _acorporate culture | ||
942 |
_cBK _n0 _2ddc |
||
949 | _0016653 | ||
999 |
_c25615 _d25615 |